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use types::{Appearance, PropertyValue};
use properties::Color;
use yoga::StyleUnit;
impl_union_into_appearance!(Background);
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
#[serde(untagged)]
pub enum Background {
Gradient(Gradient),
Color(Color),
}
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
pub struct GradientStop {
pub offset: f32,
pub color: Color,
}
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
pub struct Gradient {
pub stops: Vec<GradientStop>,
pub from: (f32, f32),
pub to: (f32, f32),
}
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
pub struct BoxShadow {
pub color: Option<Color>,
pub horizontal: StyleUnit,
pub vertical: StyleUnit,
pub blur: Option<StyleUnit>,
pub spread: Option<StyleUnit>,
pub inset: bool,
}
#[derive(Debug, PartialEq, Copy, Clone, Serialize, Deserialize)]
pub enum Visibility {
Hidden,
Visible,
}
impl Into<bool> for Visibility {
fn into(self) -> bool {
match self {
Visibility::Visible => true,
Visibility::Hidden => false,
}
}
}