[−][src]Struct euclid::TypedTransform3D
A 3d transform stored as a 4 by 4 matrix in row-major order in memory.
Transforms can be parametrized over the source and destination units, to describe a
transformation from a space to another.
For example, TypedTransform3D<f32, WorldSpace, ScreenSpace>::transform_point3d
takes a TypedPoint3D<f32, WorldSpace>
and returns a TypedPoint3D<f32, ScreenSpace>
.
Transforms expose a set of convenience methods for pre- and post-transformations. A pre-transformation corresponds to adding an operation that is applied before the rest of the transformation, while a post-transformation adds an operation that is applied after.
Fields
m11: T
m12: T
m13: T
m14: T
m21: T
m22: T
m23: T
m24: T
m31: T
m32: T
m33: T
m34: T
m41: T
m42: T
m43: T
m44: T
Methods
impl<T, Src, Dst> TypedTransform3D<T, Src, Dst>
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impl<T, Src, Dst> TypedTransform3D<T, Src, Dst>
pub fn row_major(
m11: T,
m12: T,
m13: T,
m14: T,
m21: T,
m22: T,
m23: T,
m24: T,
m31: T,
m32: T,
m33: T,
m34: T,
m41: T,
m42: T,
m43: T,
m44: T
) -> Self
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pub fn row_major(
m11: T,
m12: T,
m13: T,
m14: T,
m21: T,
m22: T,
m23: T,
m24: T,
m31: T,
m32: T,
m33: T,
m34: T,
m41: T,
m42: T,
m43: T,
m44: T
) -> Self
Create a transform specifying its components in row-major order.
For example, the translation terms m41, m42, m43 on the last row with the row-major convention) are the 13rd, 14th and 15th parameters.
pub fn column_major(
m11: T,
m21: T,
m31: T,
m41: T,
m12: T,
m22: T,
m32: T,
m42: T,
m13: T,
m23: T,
m33: T,
m43: T,
m14: T,
m24: T,
m34: T,
m44: T
) -> Self
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pub fn column_major(
m11: T,
m21: T,
m31: T,
m41: T,
m12: T,
m22: T,
m32: T,
m42: T,
m13: T,
m23: T,
m33: T,
m43: T,
m14: T,
m24: T,
m34: T,
m44: T
) -> Self
Create a transform specifying its components in column-major order.
For example, the translation terms m41, m42, m43 on the last column with the column-major convention) are the 4th, 8th and 12nd parameters.
impl<T, Src, Dst> TypedTransform3D<T, Src, Dst> where
T: Copy + Clone + PartialEq + One + Zero,
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impl<T, Src, Dst> TypedTransform3D<T, Src, Dst> where
T: Copy + Clone + PartialEq + One + Zero,
impl<T, Src, Dst> TypedTransform3D<T, Src, Dst> where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + PartialOrd + Trig + One + Zero,
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impl<T, Src, Dst> TypedTransform3D<T, Src, Dst> where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + PartialOrd + Trig + One + Zero,
pub fn row_major_2d(m11: T, m12: T, m21: T, m22: T, m41: T, m42: T) -> Self
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pub fn row_major_2d(m11: T, m12: T, m21: T, m22: T, m41: T, m42: T) -> Self
Create a 4 by 4 transform representing a 2d transformation, specifying its components in row-major order.
pub fn ortho(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Self
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pub fn ortho(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Self
Create an orthogonal projection transform.
pub fn is_2d(&self) -> bool
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pub fn is_2d(&self) -> bool
Returns true if this transform can be represented with a TypedTransform2D
.
pub fn to_2d(&self) -> TypedTransform2D<T, Src, Dst>
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pub fn to_2d(&self) -> TypedTransform2D<T, Src, Dst>
Create a 2D transform picking the relevant terms from this transform.
This method assumes that self represents a 2d transformation, callers should check that self.is_2d() returns true beforehand.
pub fn is_backface_visible(&self) -> bool
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pub fn is_backface_visible(&self) -> bool
Check whether shapes on the XY plane with Z pointing towards the screen transformed by this matrix would be facing back.
pub fn approx_eq(&self, other: &Self) -> bool where
T: ApproxEq<T>,
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pub fn approx_eq(&self, other: &Self) -> bool where
T: ApproxEq<T>,
pub fn with_destination<NewDst>(&self) -> TypedTransform3D<T, Src, NewDst>
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pub fn with_destination<NewDst>(&self) -> TypedTransform3D<T, Src, NewDst>
Returns the same transform with a different destination unit.
pub fn with_source<NewSrc>(&self) -> TypedTransform3D<T, NewSrc, Dst>
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pub fn with_source<NewSrc>(&self) -> TypedTransform3D<T, NewSrc, Dst>
Returns the same transform with a different source unit.
pub fn to_untyped(&self) -> Transform3D<T>
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pub fn to_untyped(&self) -> Transform3D<T>
Drop the units, preserving only the numeric value.
pub fn from_untyped(m: &Transform3D<T>) -> Self
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pub fn from_untyped(m: &Transform3D<T>) -> Self
Tag a unitless value with units.
pub fn post_mul<NewDst>(
&self,
mat: &TypedTransform3D<T, Dst, NewDst>
) -> TypedTransform3D<T, Src, NewDst>
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pub fn post_mul<NewDst>(
&self,
mat: &TypedTransform3D<T, Dst, NewDst>
) -> TypedTransform3D<T, Src, NewDst>
Returns the multiplication of the two matrices such that mat's transformation applies after self's transformation.
pub fn pre_mul<NewSrc>(
&self,
mat: &TypedTransform3D<T, NewSrc, Src>
) -> TypedTransform3D<T, NewSrc, Dst>
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pub fn pre_mul<NewSrc>(
&self,
mat: &TypedTransform3D<T, NewSrc, Src>
) -> TypedTransform3D<T, NewSrc, Dst>
Returns the multiplication of the two matrices such that mat's transformation applies before self's transformation.
pub fn inverse(&self) -> Option<TypedTransform3D<T, Dst, Src>>
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pub fn inverse(&self) -> Option<TypedTransform3D<T, Dst, Src>>
Returns the inverse transform if possible.
pub fn determinant(&self) -> T
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pub fn determinant(&self) -> T
Compute the determinant of the transform.
pub fn mul_s(&self, x: T) -> Self
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pub fn mul_s(&self, x: T) -> Self
Multiplies all of the transform's component by a scalar and returns the result.
pub fn from_scale(scale: TypedScale<T, Src, Dst>) -> Self
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pub fn from_scale(scale: TypedScale<T, Src, Dst>) -> Self
Convenience function to create a scale transform from a TypedScale
.
pub fn transform_point2d_homogeneous(
&self,
p: &TypedPoint2D<T, Src>
) -> HomogeneousVector<T, Dst>
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pub fn transform_point2d_homogeneous(
&self,
p: &TypedPoint2D<T, Src>
) -> HomogeneousVector<T, Dst>
Returns the homogeneous vector corresponding to the transformed 2d point.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_point2d(
&self,
p: &TypedPoint2D<T, Src>
) -> Option<TypedPoint2D<T, Dst>>
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pub fn transform_point2d(
&self,
p: &TypedPoint2D<T, Src>
) -> Option<TypedPoint2D<T, Dst>>
Returns the given 2d point transformed by this transform, if the transform makes sense,
or None
otherwise.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_vector2d(
&self,
v: &TypedVector2D<T, Src>
) -> TypedVector2D<T, Dst>
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pub fn transform_vector2d(
&self,
v: &TypedVector2D<T, Src>
) -> TypedVector2D<T, Dst>
Returns the given 2d vector transformed by this matrix.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_point3d_homogeneous(
&self,
p: &TypedPoint3D<T, Src>
) -> HomogeneousVector<T, Dst>
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pub fn transform_point3d_homogeneous(
&self,
p: &TypedPoint3D<T, Src>
) -> HomogeneousVector<T, Dst>
Returns the homogeneous vector corresponding to the transformed 3d point.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_point3d(
&self,
p: &TypedPoint3D<T, Src>
) -> Option<TypedPoint3D<T, Dst>>
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pub fn transform_point3d(
&self,
p: &TypedPoint3D<T, Src>
) -> Option<TypedPoint3D<T, Dst>>
Returns the given 3d point transformed by this transform, if the transform makes sense,
or None
otherwise.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_vector3d(
&self,
v: &TypedVector3D<T, Src>
) -> TypedVector3D<T, Dst>
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pub fn transform_vector3d(
&self,
v: &TypedVector3D<T, Src>
) -> TypedVector3D<T, Dst>
Returns the given 3d vector transformed by this matrix.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_rect(
&self,
rect: &TypedRect<T, Src>
) -> Option<TypedRect<T, Dst>>
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pub fn transform_rect(
&self,
rect: &TypedRect<T, Src>
) -> Option<TypedRect<T, Dst>>
Returns a rectangle that encompasses the result of transforming the given rectangle by this
transform, if the transform makes sense for it, or None
otherwise.
pub fn create_translation(x: T, y: T, z: T) -> Self
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pub fn create_translation(x: T, y: T, z: T) -> Self
Create a 3d translation transform
pub fn pre_translate(&self, v: TypedVector3D<T, Src>) -> Self
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pub fn pre_translate(&self, v: TypedVector3D<T, Src>) -> Self
Returns a transform with a translation applied before self's transformation.
pub fn post_translate(&self, v: TypedVector3D<T, Dst>) -> Self
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pub fn post_translate(&self, v: TypedVector3D<T, Dst>) -> Self
Returns a transform with a translation applied after self's transformation.
pub fn create_scale(x: T, y: T, z: T) -> Self
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pub fn create_scale(x: T, y: T, z: T) -> Self
Create a 3d scale transform
pub fn pre_scale(&self, x: T, y: T, z: T) -> Self
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pub fn pre_scale(&self, x: T, y: T, z: T) -> Self
Returns a transform with a scale applied before self's transformation.
pub fn post_scale(&self, x: T, y: T, z: T) -> Self
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pub fn post_scale(&self, x: T, y: T, z: T) -> Self
Returns a transform with a scale applied after self's transformation.
pub fn create_rotation(x: T, y: T, z: T, theta: Angle<T>) -> Self
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pub fn create_rotation(x: T, y: T, z: T, theta: Angle<T>) -> Self
Create a 3d rotation transform from an angle / axis. The supplied axis must be normalized.
pub fn post_rotate(&self, x: T, y: T, z: T, theta: Angle<T>) -> Self
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pub fn post_rotate(&self, x: T, y: T, z: T, theta: Angle<T>) -> Self
Returns a transform with a rotation applied after self's transformation.
pub fn pre_rotate(&self, x: T, y: T, z: T, theta: Angle<T>) -> Self
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pub fn pre_rotate(&self, x: T, y: T, z: T, theta: Angle<T>) -> Self
Returns a transform with a rotation applied before self's transformation.
pub fn create_skew(alpha: Angle<T>, beta: Angle<T>) -> Self
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pub fn create_skew(alpha: Angle<T>, beta: Angle<T>) -> Self
Create a 2d skew transform.
pub fn create_perspective(d: T) -> Self
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pub fn create_perspective(d: T) -> Self
Create a simple perspective projection transform
impl<T: Copy, Src, Dst> TypedTransform3D<T, Src, Dst>
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impl<T: Copy, Src, Dst> TypedTransform3D<T, Src, Dst>
pub fn to_row_major_array(&self) -> [T; 16]
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pub fn to_row_major_array(&self) -> [T; 16]
Returns an array containing this transform's terms in row-major order (the order in which the transform is actually laid out in memory).
pub fn to_column_major_array(&self) -> [T; 16]
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pub fn to_column_major_array(&self) -> [T; 16]
Returns an array containing this transform's terms in column-major order.
pub fn to_row_arrays(&self) -> [[T; 4]; 4]
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pub fn to_row_arrays(&self) -> [[T; 4]; 4]
Returns an array containing this transform's 4 rows in (in row-major order) as arrays.
This is a convenience method to interface with other libraries like glium.
pub fn to_column_arrays(&self) -> [[T; 4]; 4]
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pub fn to_column_arrays(&self) -> [[T; 4]; 4]
Returns an array containing this transform's 4 columns in (in row-major order, or 4 rows in column-major order) as arrays.
This is a convenience method to interface with other libraries like glium.
pub fn from_array(array: [T; 16]) -> Self
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pub fn from_array(array: [T; 16]) -> Self
Creates a transform from an array of 16 elements in row-major order.
pub fn from_row_arrays(array: [[T; 4]; 4]) -> Self
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pub fn from_row_arrays(array: [[T; 4]; 4]) -> Self
Creates a transform from 4 rows of 4 elements (row-major order).
impl<T0: NumCast + Copy, Src, Dst> TypedTransform3D<T0, Src, Dst>
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impl<T0: NumCast + Copy, Src, Dst> TypedTransform3D<T0, Src, Dst>
pub fn cast<T1: NumCast + Copy>(&self) -> TypedTransform3D<T1, Src, Dst>
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pub fn cast<T1: NumCast + Copy>(&self) -> TypedTransform3D<T1, Src, Dst>
Cast from one numeric representation to another, preserving the units.
pub fn try_cast<T1: NumCast + Copy>(
&self
) -> Option<TypedTransform3D<T1, Src, Dst>>
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pub fn try_cast<T1: NumCast + Copy>(
&self
) -> Option<TypedTransform3D<T1, Src, Dst>>
Fallible cast from one numeric representation to another, preserving the units.
Trait Implementations
impl<T, Src, Dst> PartialEq<TypedTransform3D<T, Src, Dst>> for TypedTransform3D<T, Src, Dst> where
T: PartialEq,
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impl<T, Src, Dst> PartialEq<TypedTransform3D<T, Src, Dst>> for TypedTransform3D<T, Src, Dst> where
T: PartialEq,
fn eq(&self, other: &Self) -> bool
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fn eq(&self, other: &Self) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn ne(&self, other: &Rhs) -> bool
This method tests for !=
.
impl<T, Src, Dst> Eq for TypedTransform3D<T, Src, Dst> where
T: Eq,
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impl<T, Src, Dst> Eq for TypedTransform3D<T, Src, Dst> where
T: Eq,
impl<T, Src, Dst> Debug for TypedTransform3D<T, Src, Dst> where
T: Copy + Debug + PartialEq + One + Zero,
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impl<T, Src, Dst> Debug for TypedTransform3D<T, Src, Dst> where
T: Copy + Debug + PartialEq + One + Zero,
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<T, Src, Dst> Hash for TypedTransform3D<T, Src, Dst> where
T: Hash,
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impl<T, Src, Dst> Hash for TypedTransform3D<T, Src, Dst> where
T: Hash,
fn hash<H: Hasher>(&self, h: &mut H)
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fn hash<H: Hasher>(&self, h: &mut H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl<T: Copy, Src, Dst> Copy for TypedTransform3D<T, Src, Dst>
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impl<T: Copy, Src, Dst> Copy for TypedTransform3D<T, Src, Dst>
impl<T: Clone, Src, Dst> Clone for TypedTransform3D<T, Src, Dst>
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impl<T: Clone, Src, Dst> Clone for TypedTransform3D<T, Src, Dst>
fn clone(&self) -> Self
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fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl<T, Src, Dst> Default for TypedTransform3D<T, Src, Dst> where
T: Copy + PartialEq + One + Zero,
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impl<T, Src, Dst> Default for TypedTransform3D<T, Src, Dst> where
T: Copy + PartialEq + One + Zero,
impl<T, Src, Dst> Serialize for TypedTransform3D<T, Src, Dst> where
T: Serialize,
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impl<T, Src, Dst> Serialize for TypedTransform3D<T, Src, Dst> where
T: Serialize,
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer,
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<'de, T, Src, Dst> Deserialize<'de> for TypedTransform3D<T, Src, Dst> where
T: Deserialize<'de>,
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impl<'de, T, Src, Dst> Deserialize<'de> for TypedTransform3D<T, Src, Dst> where
T: Deserialize<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl<T, Src, Dst> Send for TypedTransform3D<T, Src, Dst> where
Dst: Send,
Src: Send,
T: Send,
impl<T, Src, Dst> Send for TypedTransform3D<T, Src, Dst> where
Dst: Send,
Src: Send,
T: Send,
impl<T, Src, Dst> Sync for TypedTransform3D<T, Src, Dst> where
Dst: Sync,
Src: Sync,
T: Sync,
impl<T, Src, Dst> Sync for TypedTransform3D<T, Src, Dst> where
Dst: Sync,
Src: Sync,
T: Sync,
Blanket Implementations
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
type Owned = T
fn to_owned(&self) -> T
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fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
fn clone_into(&self, target: &mut T)
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fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,